All member corporations agree to the following charter.
ISS CHARTER - Revised on 22 November 2006
Open discussion of the Charter is welcomed and new versions are updated
and released incorporating improvements over time.
Sufficient notice is given to all member corporations in the case
of changes, however, the current Charter is binding and no political
bickering will be entered into.
Vision of ISS
To open 0.0 space for all Eve pilots by constructing and managing
public outposts across Eve.
What is ISS?
A megacorporation specialised in operating and building public and
ISS is a non-political entity. As such, our only political interest
can be expressed as keeping our shareholders happy. ISS does not claim
territory outside of outpost systems.
The alliance operates a number of outposts which are owned by shareholders
from all over Eve. Each month, the revenue from these outposts is
paid out as dividends to the shareholders.
We work to increase dividends to the shareholders who have entrusted
us with the management of their outposts.
We offer to build and operate outposts for all alliances in Eve to
our mutual benefit. The proceeds from these outposts finance the operation
(Defence, Maintenance) of the public outposts.
Docking policy in public ISS outposts
- All EvE pilots are welcome to dock by default
- If a pilot or an entity systematically disrupts trade around the
outpost systems, they may be denied docking rights.
- If an entity is kill-on-sight (KOS) to ISS it may be denied docking.
An entity may become KOS for repeatedly attacking ISS ships.
- ISS allow pirates and fleets to dock but will respond to concerns
of neighbours on docking rights.
-- If an entity uses the outpost as a staging area to wage war, they
may have their docking rights removed for the duration of the war.
Contact ISS Management (see FAQ) if your alliance have concerns and/or
to report breaches of the charter.
Rules of engagement in PUBLIC ISS outpost systems
- ISS can not, and does not wish to, police the ISS outpost systems.
All ships entering these systems do so at their own risk.
- If your entity encounters an entity with which you're at war in
an ISS outpost system, you are free to prosecute the war.
- ISS Navy is authorized to clear the docking area of obvious gate
camps. As a rule we wish that everyone is able to freely dock and
- ISS Navy is authorized to break up pirate gate camps and prosecute
threats, around the outposts and the trade routes leading to the outposts,
in order to further free trade.
Rules of engagement PRIVATE outpost systems
This refers to private (alliance controlled) ISS outpost systems and
territory under friendly alliance control to which ISS have been granted
- Normal ISS rules of engagements are in effect
- ISS will not engage ships neutral to ISS
- ISS will not report on neutral fleet (neutral to ISS) movements
to the host alliance
-- ISS will engage and prosecute all KOS targets from the ISS KOS
-- ISS will actively defend ISS assets in alliance controlled space.
This includes ISS starbases and ships.
Example: If your alliance decide to attack an alliance with whom
ISS have a regional deal, ISS will stay out of the fight, unless your
alliance decide to attack ISS assets (e.g. ISS starbases) or restrict
ISS traffic in the same region.
History of ISS
The Interstellar Starbase Syndicate was created in June 2005 as a
'grassroots' initiative by a number of independent POS operators.
Our goal was to create an alliance, which would allow small and medium
sized corporations access to 0.0 space under favourable conditions.
A few months later ISS evolved by creating the first Initial Public
Offering of shares for the ISS Marginis outpost (Catch//KDF-GY), which
became the first player built public outpost in the game.
The alliance has never held or claimed territory anywhere in Eve,
but to protect shareholder interests, ISS evidently needs to maintain
sovereignty in the outpost systems.
We've been responsible for a number of 'firsts' in any MMO: for example,
the first ever IPO (initial public offering of shares), and the construction
of the first publicly owned trading outpost in 0.0 space.
Here is an assortment of references
to ISS, both from in-game and real world media coverage:
Is Eve-online better than WoW?
Life Herald: Deep-Space Outpost Goes Public
Player News: ISS Marginis opens for business
Player News: Revolutionary thinking
Membership requirements (member corporations)
- All members subscribe to the ISS vision and Rules Of Engagement
- Minimum 10 pilots in the corporation
- Minimum 500M liquid capital in the corp wallet
(prove by sending to [ISSO] upon application, ISK returned upon acceptance/rejection)
- Minimum 1 carrier or dreadnought operational per 20 members in
the corp (rounded up, so 21 members = 2 carrier or dreadnoughts).
If your corporation is fresh from empire, it is possible, at the discretion
of ISS Management, to replace the ship requirement with large deathstar
starbases (as per ISS standards) deployed in ISS outpost systems.
These contribute to static defense and are, as such, also beneficial
- Required to participate with all hands in ISSO sanctioned operations.
-- Alliance POS defence (this includes outpost defence)
-- Outpost construction projects
Note: ISS fleet operations other than the above are entirely voluntary.
The expression 'all hands' cover a 'reasonable' level of participation.
'Reasonable' is defined by ISS Management.
- Member corporation pilots are required to sign up for the ISS forums
(at an absolute minimum the CEO and the Directors)
- Member corporations must operate at least one Starbase (POS) within
4 weeks of joining ISS.
- Acceptance into ISS is furthermore subject to ISS Management approval
- it is not automatic even if the member fulfil all the above requirements
How do my corporations and members benefit from being in ISS?
- No member fees
- No docking fees in ISS stations
- Privilege to setup starbases in the outpost systems (very valuable
for advanced material chains) and in unclaimed systems elsewhere.
- If your static ISS assets (incl. starbases) are attacked by hostile
forces, all ISS member corporations will assist in defending your
assets to the outmost of our ability where feasible. (Note that the
members are obliged to maintain a credible static defense at every
starbase, failure to do so may make it impracticable to rescue the
- A diverse Eve experience. ISS aim to provide a diverse and interesting
Eve experience for our member corporations and pilots. Based out of
the outposts, our members can try out pretty much everything Eve has
to offer. From mining high-ends, ratting, complexes, starbases, production,
empire wars, skirmishing, massive fleet operations, fight with capital
Rules of engagement for ISS pilots - combat, war and neutrality
- Member corporations are responsible for their own day-to-day operations,
both logistically and militarily.
- Spaceships of ISS member corporations may only engage when:
-- The ISS alliance has set absolute negative standings (-10, red)
to the corporation in question
-- Yourself or a fellow ISS pilot is being targeted by a neutral pilot
or pilot with negative alliance standings (no standings or -5, orange).
-- Yourself or a fellow ISS pilot is under attack or their assets
(POS) are being attacked or are under imminent threat of attack.
- The ISS will collectively move to defend each others assets when
called by the mandate of an ISSO sanctioned alliance operation.
- Passing intelligence on neutral or friendly pirate or alliance
fleet operations outside ISS is a bannable offense.
- ISS pilots are forbidden to enter claimed space unless ISS have
signed an agreement with the claiming alliance. Alliance claimed space
is defined by the most recent official political map on Eve-Online:
http://dl1.eve-files.com/media/corp/CRII/Latest.jpg. Travelling in
forbidden space is a bannable offense.
Contact ISS Management (see FAQ) if you, your corp, or your alliance,
wish to report breaches of the charter.
External Communications Policy
- Only the Chairman and Executor may represent the ISS.
- No individual pilots (including CEO's and Directors) have any authority
or permission to speak on behalf of the ISS or represent the ISS in
public forums or in politically charged threads on the Eve-Online
forums or other form of diplomacy.
1. My Corp are vicious PvP loving WTFBBQPWNERS, can we join?
Yes, as long as you adhere to the charter (see combat in particular).
There are always pirate corporations in 0.0 that need a good lesson
from your OMG 'My Uber weapon Critically Strikes for 1651.7 dmg' guns.
2. Does my Corp need to keep updating standings all the time to Alliance
No. Alliance standings are set at an alliance level and maintained
by the alliance. Your corporation members will see the Friendly/NAP/Neutral/Competitor/Enemy
standings in the overview when flying, and can also lookup the alliance
standings under the neocom corporation menu.
If your Corp sets individual standings, these will override alliance
standings shown to your corp members, which is not advised.
3. My corporation is at (Empire)war, can we still join?
This is considered on a case by case basis. Depending on the nature
and initiator of the war, it may still be possible
4. So how big is the ISS alliance anyway?
Please see the Alliance Rankings table in-game. You'll find us near
5. My corp would like to join, but still have a few more questions,
who should we contact?
Please contact a member of the ISS Management team: James Lyrus, Stins,
Parcan, Ace, Cker Heel, Nyphur, Roger Albany, Ehrine Ashbark
You can also reach existing ISS members on the 'ISS Public' in-game
6. How do I apply to join the ISS alliance?
This can only be done by a Corp CEO.
- Click on the 'Corporation' tab in the neocom
- Click on the 'Alliances' tab
- Click on 'Alliance Rankings' tab
- Right-click on 'Interstellar Starbase Syndicate' and click 'Apply
- Send the 500m proof of minimum corp liquid capital to Interstellar
Starbase Syndicate Operations [ISSO]. This will be refunded upon acceptance/rejection.